Knacks

Knacks give life to a character’s Calling, allowing her to become a living archetype. Knacks are divided into two categories: Mortal Knacks, which are impressive displays of human ability, and Immortal Knacks, which are Godly powers.

Characters begin play with five Knacks from their Callings, one for each Calling dot a character begins with. One Knack may be swapped out for another during a minor milestone. Additional Knacks may be purchased with Experience, but a character may only have five Knacks “active” at a time, corresponding to their Calling dots, until they gain more by rising in Legend. Immortal Knacks are worth two Calling dots to keep active; thus, a Scion with a Warrior Calling of 4 can have two Immortal Knacks, four Heroic Knacks, or two Heroic and one Immortal Knack active at a time.